修改添加gsojson的isdefault,方便重置场景

This commit is contained in:
wzy-warehouse
2026-04-14 17:05:27 +08:00
parent d6f488bb3e
commit df1fb2aea3
8 changed files with 12 additions and 9 deletions
+1 -1
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@@ -19,9 +19,9 @@
const layerConfigs = areasId.map((id, index) => ({ const layerConfigs = areasId.map((id, index) => ({
layerId: id, layerId: id,
geojsonData: areas[index], geojsonData: areas[index],
isDefault: true,
options: { options: {
showName: true, showName: true,
isDefault: true,
labelStyle: { labelStyle: {
labelText: areas[index].features[0].properties.name, labelText: areas[index].features[0].properties.name,
center: [ center: [
@@ -10,6 +10,7 @@
:get-disaster-icon="getDisasterIcon" :get-disaster-icon="getDisasterIcon"
:prefix="config.prefix.hiddenDangerPointId" :prefix="config.prefix.hiddenDangerPointId"
:show-points="useStatusStore().getHiddenDangerPointShow()" :show-points="useStatusStore().getHiddenDangerPointShow()"
:is-default="true"
/> />
<!-- 显示信息框 --> <!-- 显示信息框 -->
@@ -15,6 +15,7 @@
getDisasterIcon: (disasterType?: string) => string; getDisasterIcon: (disasterType?: string) => string;
prefix: string; prefix: string;
showPoints: boolean; showPoints: boolean;
isDefault?: boolean;
}>(); }>();
// 点处理钩子 // 点处理钩子
@@ -25,7 +26,8 @@
const ids: string[] = pointsHandle.addPoints( const ids: string[] = pointsHandle.addPoints(
props.basePoints, props.basePoints,
props.getDisasterIcon, props.getDisasterIcon,
props.prefix props.prefix,
props.isDefault
); );
// 显示隐藏点 // 显示隐藏点
@@ -8,6 +8,7 @@
:get-disaster-icon="getDisasterIcon" :get-disaster-icon="getDisasterIcon"
:prefix="config.prefix.riskPointId" :prefix="config.prefix.riskPointId"
:show-points="useStatusStore().getRiskPointShow()" :show-points="useStatusStore().getRiskPointShow()"
:is-default="true"
/> />
<!-- 显示信息框 --> <!-- 显示信息框 -->
+4 -2
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@@ -18,12 +18,14 @@ export const usePointsHandle = () => {
* @param points - 点数据数组 * @param points - 点数据数组
* @param getDisasterIcon - 获取灾害图标的函数 * @param getDisasterIcon - 获取灾害图标的函数
* @param prefix - 前缀 * @param prefix - 前缀
* @param isDefault - 是否为默认图元,默认false
* @returns 点的ID列表 * @returns 点的ID列表
*/ */
function addPoints( function addPoints(
points: Point[], points: Point[],
getDisasterIcon: (disasterType?: string) => string, getDisasterIcon: (disasterType?: string) => string,
prefix: string prefix: string,
isDefault: boolean = false
): string[] { ): string[] {
// 设置加载配置 // 设置加载配置
const options: PrimitiveOptions[] = []; const options: PrimitiveOptions[] = [];
@@ -48,7 +50,7 @@ export const usePointsHandle = () => {
image: getDisasterIcon(point.disasterType), image: getDisasterIcon(point.disasterType),
scale: 0.8, scale: 0.8,
width: 40, width: 40,
isDefault: false, isDefault: isDefault,
scaleByDistance: new NearFarScalar(500, 1, 5e5, 0.3), scaleByDistance: new NearFarScalar(500, 1, 5e5, 0.3),
customProperties: { customProperties: {
verticalOrigin: VerticalOrigin.BOTTOM, verticalOrigin: VerticalOrigin.BOTTOM,
+2 -3
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@@ -197,7 +197,7 @@ export class CesiumUtils {
} }
/** /**
* 批量添加 Primitive(优化版本) * 批量添加 Primitive
* - 按类型分组后批量创建,减少 scene.primitives.add 调用次数 * - 按类型分组后批量创建,减少 scene.primitives.add 调用次数
* - 同类型的多个实例合并到一个 Primitive 或 BillboardCollection 中 * - 同类型的多个实例合并到一个 Primitive 或 BillboardCollection 中
* @param primitives - Primitive 配置选项数组 * @param primitives - Primitive 配置选项数组
@@ -384,13 +384,12 @@ export class CesiumUtils {
/** /**
* 批量添加GeoJSON图层 * 批量添加GeoJSON图层
* @param layerConfigs - 图层配置数组,每个元素包含 layerId、geojsonData、isDefault 和 options * @param layerConfigs - 图层配置数组,每个元素包含 layerId、geojsonData 和 options
*/ */
async batchAddGeoJsonLayers( async batchAddGeoJsonLayers(
layerConfigs: Array<{ layerConfigs: Array<{
layerId: string; layerId: string;
geojsonData: CustomizeGeoJsonDataSource; geojsonData: CustomizeGeoJsonDataSource;
isDefault?: boolean;
options?: GeoJsonOptions; options?: GeoJsonOptions;
}> }>
): Promise<void> { ): Promise<void> {
-1
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@@ -136,7 +136,6 @@ export class EntityManager {
*/ */
clearAllEntities(clearType: 'default' | 'custom' | 'all' = 'custom'): void { clearAllEntities(clearType: 'default' | 'custom' | 'all' = 'custom'): void {
const targetIds = this.#getTargetIdsByType(clearType); const targetIds = this.#getTargetIdsByType(clearType);
targetIds.forEach((id) => { targetIds.forEach((id) => {
const entity = this.#viewer.entities.getById(id); const entity = this.#viewer.entities.getById(id);
if (entity) this.#viewer.entities.remove(entity); if (entity) this.#viewer.entities.remove(entity);
-1
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@@ -103,7 +103,6 @@ export class PrimitiveManager {
*/ */
clearAllPrimitives(clearType: 'default' | 'custom' | 'all' = 'custom'): void { clearAllPrimitives(clearType: 'default' | 'custom' | 'all' = 'custom'): void {
const targetMap = this.#getTargetMapByType(clearType); const targetMap = this.#getTargetMapByType(clearType);
targetMap.forEach((primitive) => { targetMap.forEach((primitive) => {
this.#viewer.scene.primitives.remove(primitive); this.#viewer.scene.primitives.remove(primitive);
}); });