2026-06-16 10:19:02 +08:00
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<!-- 崩塌隐患点组件 -->
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<template>
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<div>
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<!-- 加载崩塌隐患点 -->
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<LoadingPoints
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v-if="statusStore.appLoadingCompleted && collapsePoints.length > 0"
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:base-points="collapsePoints"
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:get-disaster-icon="getDisasterIcon"
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:prefix="config.prefix.collapseHiddenPointId"
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:is-default="true"
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:loading-resource-field="LoadingResource.COLLAPSE_HIDDEN_POINT"
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/>
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<!-- 显示信息框 -->
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<InformationBox
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:data="collapsePointDetail as Record<string, any>"
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:field="field"
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v-if="loadingInformationStore.collapseHiddenPoint.loading"
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:title="informationBoxTitle"
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:offset-x="offsetX"
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:offset-y="offsetY"
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:key="loadingInformationStore.collapseHiddenPoint.id"
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/>
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</div>
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</template>
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<script setup lang="ts">
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import { ref, watch } from 'vue';
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import { $api } from '@/api/api.ts';
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import type { Point } from '@/types/base/Point.ts';
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import LoadingPoints from '@/component/common/LoadingPoints.vue';
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import config from '@/config/config.json';
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import InformationBox from '@/component/common/InformationBox.vue';
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import { useStatusStore } from '@/stores/useStatusStore.ts';
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import { useLoadingInformationStore } from '@/stores/useLoadingInformation.ts';
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import { CesiumUtilsSingleton } from '@/utils/cesium/CesiumUtils.ts';
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import { LoadingResource } from '@/types/common/LoadingResourceType.ts';
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import { useHiddenPoint } from '@/hooks/rain-earthquake/useHiddenPoint.ts';
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import { useLoadingResourceStore } from '@/stores/useLoadingResourceStore.ts';
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import {
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PointType,
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HiddenDangerPointTypeMap,
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} from '@/types/common/DisasterType.ts';
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2026-06-17 14:23:03 +08:00
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import { useSimulationIdStore } from '@/stores/useSimulationIdStore';
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2026-06-16 10:19:02 +08:00
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const collapsePoints = ref<Point[]>([]);
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const statusStore = useStatusStore();
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const loadingInformationStore = useLoadingInformationStore();
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const loadingResourceStore = useLoadingResourceStore();
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2026-06-17 14:23:03 +08:00
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const simulationIdStore = useSimulationIdStore();
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2026-06-16 10:19:02 +08:00
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const { field, getDisasterIcon } = useHiddenPoint();
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// 信息框相关配置
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const offsetX = ref(0);
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const offsetY = ref(0);
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const collapsePointDetail = ref<Point>();
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const informationBoxTitle = ref('');
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// 加载崩塌隐患点数据
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$api.hiddenDangerSpots
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.getBasePoints(HiddenDangerPointTypeMap[PointType.COLLAPSE])
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.then((res) => {
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collapsePoints.value = res.data;
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});
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// 监听id变化
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watch(
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() => loadingInformationStore.collapseHiddenPoint.id,
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async (newId: number) => {
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if (newId === -1) {
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return;
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}
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// 获取崩塌隐患点数据
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const clickObject = loadingInformationStore.clickObject;
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if (!clickObject || !clickObject.primitive) {
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console.warn('点击对象或图元不存在');
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return;
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}
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const res = await $api.hiddenDangerSpots.getPointDetailById(
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2026-06-17 14:23:03 +08:00
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loadingInformationStore.collapseHiddenPoint.id,
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simulationIdStore.status ? simulationIdStore.id : -1
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2026-06-16 10:19:02 +08:00
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);
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// 更新数据
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collapsePointDetail.value = res.data;
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informationBoxTitle.value = res.data.disasterName || '崩塌隐患点信息';
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try {
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// 将坐标转换为偏移量
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const screenPos = CesiumUtilsSingleton.convertScreenPosition(
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clickObject.primitive.position
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);
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offsetX.value = screenPos.x;
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offsetY.value = screenPos.y;
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// 显示新的信息框
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loadingInformationStore.collapseHiddenPoint.loading = true;
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} catch (error) {
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throw new Error(`坐标转换失败:${error}`);
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}
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}
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);
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// 监听显示隐藏
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watch(
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() => statusStore.poiLayers.showCollapseHiddenPoint.show,
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(newValue: boolean) => {
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if (newValue) {
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// 显示崩塌隐患点
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CesiumUtilsSingleton.batchShowPrimitives(
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loadingResourceStore.getLoadingResource(
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LoadingResource.COLLAPSE_HIDDEN_POINT
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).ids
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);
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} else {
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// 隐藏崩塌隐患点
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CesiumUtilsSingleton.batchHidePrimitives(
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loadingResourceStore.getLoadingResource(
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LoadingResource.COLLAPSE_HIDDEN_POINT
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).ids
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);
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}
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}
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);
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</script>
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<style scoped></style>
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